libogc
v2.9.0
|
Macros | |
#define | GX_CC_A0 3 |
#define | GX_CC_A1 5 |
#define | GX_CC_A2 7 |
#define | GX_CC_APREV 1 |
#define | GX_CC_C0 2 |
#define | GX_CC_C1 4 |
#define | GX_CC_C2 6 |
#define | GX_CC_CPREV 0 |
#define | GX_CC_HALF 13 |
#define | GX_CC_KONST 14 |
#define | GX_CC_ONE 12 |
#define | GX_CC_RASA 11 |
#define | GX_CC_RASC 10 |
#define | GX_CC_TEXA 9 |
#define | GX_CC_TEXC 8 |
#define | GX_CC_ZERO 15 |
#define GX_CC_A0 3 |
Use the alpha value from the color/output register 0
#define GX_CC_A1 5 |
Use the alpha value from the color/output register 1
#define GX_CC_A2 7 |
Use the alpha value from the color/output register 2
#define GX_CC_APREV 1 |
Use the alpha value from previous TEV stage
#define GX_CC_C0 2 |
Use the color value from the color/output register 0
#define GX_CC_C1 4 |
Use the color value from the color/output register 1
#define GX_CC_C2 6 |
Use the color value from the color/output register 2
#define GX_CC_CPREV 0 |
Use the color value from previous TEV stage
#define GX_CC_RASA 11 |
Use the alpha value from rasterizer
#define GX_CC_RASC 10 |
Use the color value from rasterizer
#define GX_CC_TEXA 9 |
Use the alpha value from texture
#define GX_CC_TEXC 8 |
Use the color value from texture
#define GX_CC_ZERO 15 |
Use to pass zero value