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Macros
Z Texture format

Macros

#define GX_TF_Z16   (0x3|_GX_TF_ZTF)
 
#define GX_TF_Z24X8   (0x6|_GX_TF_ZTF)
 
#define GX_TF_Z8   (0x1|_GX_TF_ZTF)
 

Detailed Description

Macro Definition Documentation

#define GX_TF_Z16   (0x3|_GX_TF_ZTF)

For texture copy, specifies upper 16 bits of Z

#define GX_TF_Z24X8   (0x6|_GX_TF_ZTF)

For texture copy, copies 24 Z bits and 0xFF

#define GX_TF_Z8   (0x1|_GX_TF_ZTF)

For texture copy, specifies upper 8 bits of Z